Summary
Date
Fall 2006 - Spring 2007
Created For
Senior Capstone Project
Skills
Game Programming, Client/Server Architecture, OOP, Modification of Large Existing Codebase
Technology
C++, Valve Source Engine
Source Code
Contact Me

Project Breach
Project Breach is an ambitious modification of the popular first person shooter
Half Life 2. It combines elements of strategy games and typical first person shooters.
In the mod, players are able to create defensive structures from scratch to use
to defend a goal within their base. Combat gameplay is round and team-based. Each
player can submit one of their own structures for use at the beginning of each round.
PB is a team project that I have worked on alongside
Matt Young. While we occasionally overlapped, most of my responsibilities
were with server-side coding, whereas he handled the client-side coding. I was responsible
for the design of the defense management part of the mod, which was written completely
from scratch. I was also mostly responsible for the overall design of the architecture
of the project . The core parts of the project were completed for our undergraduate
capstone project at Marshall University. Development may continue depending on the
amount of free time that we both are able to devote to the project.
Very specific details (and more screenshots/videos) of this project are not being
released to the public until we fully decide whether or not to continue the project.
However, if you would like more specific information, please feel free to contact me.
